Prepare yourselves for the release of Dungeons of Dread, a
hardcover collection of four classic, stand-alone Advanced Dungeons &
Dragons adventure modules -- S1: Tomb of Horrors, S2: White Plume Mountain, S3: Expedition to the Barrier Peaks,
and S4: The Lost Caverns of
Tsojcanth -- complete with
original black-and-white interior art.
Dungeons of Dread launches today
with an MSRP of $39.95, and additional information can be found at DungeonsandDragons.com.
S1: Tomb of Horrors: In the far reaches of the world, under a
lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine
crypt is filled with terrible traps, strange and ferocious monsters, rich and
magical treasures, and somewhere within rest the evil Demi-Lich.
S2: White Plume Mountain: It has always been a subject of
superstitious awe to the neighboring villagers. People still travel many miles
to gaze upon this natural wonder, though few will approach it closely, as it is
reputed to be the haunt of various demons and devils. The occasional
disappearance of those who stray too close to the Plume reinforces this belief.
Now, the former owners of Wave, Whelmand Blackrazor are outfitting a group of intrepid
heroes to take up the challenge of recovering these magical weapons from White
Plume Mountain.
S3: Expedition to the Barrier Peaks: From the preface by Gary Gygax: "This
module was begun early in 1976 when TSR was contemplating publication of a
science fantasy role playing game. Jim Ward had already shown us some rough
notes on Metamorphosis Alpha I thought it would be a splendid idea
to introduce Jim’s game at Origins
II, and introduce the concept to D&DO players by means of the
tournament scenario. I laid out the tournament from old “Greyhawk Castle”
campaign material involving a spaceship, and Rob Kuntz helped me to populate
the ruined vessel."
S4: The Lost Caverns of Tsojcanth: In the Yatil Mountains south of Perrenland
there is rumored to be a magical hoard of unsurpassed value, a treasure of such
fame that scores of adventurers have perished in search of it. Find the
perilous Lost Caverns of Tsojcanth and you may gain the hidden wealth of the
long-dead arch-mage—if you live!
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